
For this tutorial we will be creating a Preset Shape heart. This may seem
like a simple concept, but it is often difficult to create shapes that are
symmetric. You will also learn how to
combine objects from
separate
vector
layers, and how to use a guide, the rulers,
and the status bar in PSP.
Before beginning the tutorial you may wish to customize PSP so that all of your shapes are saved to a folder separate from the default PSP "Shapes" folder for easier maintenance and backup. Click here for instructions.
It is recommended that you save your work often in the PSP format or use the "Autosave" feature located under File > Preferences to prevent loss of your work due to program or system crashes.
Show Ruler, Create a Guideline, and Activate the Status Bar
Open a new 200 x 200 pixel image with a white background.
Choose
View > Rulers. Choose View > Guides.
Click on the ruler on the left side of the image, hold the mouse button
in, and drag
to create a vertical
guideline. Position the guideline 100 pixels from the left by using the
ruler, or by watching the status bar at
the bottom-left
corner
of the
PSP window. (If the status bar isn't visible, choose
View > Toolbars, place a check mark beside the "Status Bar" option,
and then click "Close")
In the next few steps we
will create only one half of the shape. We will then duplicate and
mirror this half so that the completed shape will
be symmetric.
Create the Heart Shape
Activate the Draw Tool
with the Tool Option settings shown below. Use the numbered illustration and
instructions to create a contour for the left half of the heart
shape. As you draw the contour, keep all of your clicks
and right-clicks confined to the canvas. If you click or right-click
outside of the image,
Node Edit will be deactivated.
Draw Tool - Tool Options
Type: Point to Point Line
Width: 1 (only visible with outline)
Line Style: #1 Solid (only visible with outline)
Antialias: checked
Create as vector: checked
Close path: unchecked
|
 |
- Position your cursor on the guideline so that the coordinates
in the status bar are 100, 50. Click to create Node 1.
- Position your cursor so that the coordinates in the status
bar are 44, 44. When clicking to create Node 2, hold the
mouse button in and drag at an angle, downward and to the left,
to create
a
curve.
- Position your cursor to 100, 165 and click to create node 3.
After creating this node, right-click on the image and choose
Node Type > Curve Before. Adjust the handle that appears to
blend this curve with the curve created by Node 2.
|
Click
outside of the image to exit Node Edit mode. Right-click on "Layer1"
in the
layer palette and choose "Duplicate" from the pop-up
menu. To lessen the confusion, right-click on the "Copy of Layer1" layer,
choose "Rename," and rename this layer "Layer2". The
layer palette will now contain two vector layers, with a Drawing object on
each layer. See
screen shot.
Click on the "Layer2" button in the layer palette to select it, and then
choose Image > Mirror.
Combine Vector Objects
| Figure 1 |
 |
At this point,
we could group the two objects so that they resided on one layer and then
export as a Preset Shape. If, however, we hide
the
guideline
(View > Guides)
you will see that there is a visible line down the center of the heart caused
by antialising. Figure
1.
To
get rid of this line, we want to copy the contour for the object on "Layer2"
to the object on "Layer1". This is done by copying
and
pasting while in
Node
Edit
mode.
| Figure 2 |
 |
Activate the
Object Selector ,
and
click on the right side of the heart in the image window to select it. Click
on the Node Edit button in the Tool Options palette. You should now see
this half of the heart shape as a series of nodes and line segments. Figure 2.
While
still in Node Edit mode, right-click within the image and choose Edit > Select
All from the context menu (All
of the Nodes in the contour will be selected). The
Select All command found under the Selections menu at the top of the
workspace will not work for this step.
Right-click within the image again and choose Edit > Copy from the context
menu. Again, you must use the copy command listed in
the right-click context menu, not under the main Edit menu at the top of
the workspace.
Click
outside of the image to exit Node Edit mode, and then click on the glasses
button beside "Layer2" to hide it. We will
be deleting this layer, but we don't want to do this until we have successfully
copied the contour that makes up object on Layer2 to the object on
Layer1.
| Figure 3 |
 |
With
the Object Selector activated,
click on the left side of the heart in the image window to select it. Click
the Node Edit button in the Tool
Options palette, right-click on the image and choose Edit > Paste from
the context menu. You will now see the copied contour beside, and slightly
below,
the contour for the left side of the heart. Figure 3. To
re-align the copied contour with the
other half of the heart shape, hold
the Ctrl
key
on
your keyboard. While holding the Ctrl key, press the "Page Up"
key and then press the "Home" key.
After the contours have been aligned, right-click on the "Layer2" in
the layer palette and choose "Delete".
| Figure 4 |
 |
The nodes where
the two halves of the heart meet may not be visible, but we
need to join them. With the Object Selector activated,
click on the Node Edit button. While in Node Edit mode, click and drag
to create
a rectangular selection
around the top of the heart where the two halves meet. You
should see a selection marquee as you drag. Figure 4.
Right-click on the
image
and choose
Edit > Join
Select. Repeat at the point where the two halves meet at the bottom.
Only Start and End nodes on an open contour can be joined, and these must
be joined either to each other, or to the Start and End nodes of another
open contour.
Expand the vector
layer in the layer palette, right-click on the ellipse object button, choose
"Rename" from the context menu, and name it "Heart."
This will be the name of the shape as it appears in the Tool Options palette.
| Figure 5 |
 |
Crop away
excess background from around the shape. Activate the Object
Selector and
click on the heart in the image to select it. Choose Objects > Align > Center
in Canvas. Right-click on the image and choose "Export
Shape" from the context menu. Click "OK" through the warning
box that appears, type a name for your shape library in the resulting text
entry box, and then
click "OK".
We're done! Always test your Preset Shapes before
closing the source image. To change the look of the heart, set the foreground
and background styles to the color, pattern, or gradient of choice, make sure
that "Retain style" isn't checked,
and create.
|